Character Rigger : Animal Logic

  • Anywhere

We are currently seeking an exceptional Character Rigger to work on our hybrid feature film ‘Peter Rabbit’.

You will be working closely with a variety of departments including; R&D, Art, Modelling, Layout and Animation, to develop, implement and maintain character and prop assets for use in both Layout and Animation.

The following is required of all candidates:

  • 2 years experience working on creatures for feature film quality productions.
  • Ability to troubleshoot and manage communication during the support phase of published rigs as they move through shots and departments.
  • Able and comfortable working to specs as precisely or as creatively as a brief outlines.
  • Eagerness to learn and share with your peers in a very development and learning oriented professional environment.
  • Proficiency in Python and ability to navigate a large managed code base, or willingness to learn in a fast paced technical environment.
  • Proficiency with a recent version of Maya and a strongly node-oriented approach to problems

The following will be highly regarded, but isn’t necessary:

  • A good artistic eye and the necessary software dexterity to produce or correct shapes and models when it might tighten the feedback loop with another department.
  • Foundational knowledge of trigonometry and linear algebra.
  • Experience with character related simulation (soft tissues and localized secondary).
  • Experience with cloth simulation.

If you are interested in applying for this position then please complete our online application form via our website

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