If you live and breathe mobile games, love telling stories and thrive in creative environments, GREE Melbourne has a great opportunity for you. As a Game Designer, you’ll be working on a cutting edge mobile game and will be involved in early stages of concept, design, implementation and iteration. In a nutshell, it’s about creating a captivating and engaging storyline and gameplay which our customers will love.
More about you
We’re looking for a Game Designer with the ability to devise what our game should consist of and how it plays. We’d love it if you had experience playing and defining all elements of a game; from its structure, rules, story flow, characters, objects, props and devices and user interface. You’ll need a passion for mobile games, good visual design and drawing skills, fluency with graphics and animation packages, and the ability to share your vision with artists, programmers, project managers and marketing teams. Your peers would probably describe you as imaginative with a natural ability to tell stories and step into the players shoes with the enthusiasm to create great experiences.
If this sounds like you, GREE International would love to have you join our Melbourne studio and help build an engaging, intuitive and captivating game that our customers will love!
More about our team
Work is play when your job is to make games. At GREE International, we pride ourselves on giving employees the chance to turn their personal passions into play and we’re looking for more top-tier talent to join the excitement. Our Melbourne studio is a talented community of engineers, artists and designers who are passionately creating the best mobile games together. And beyond having free lunch, social events, device allowances and a decidedly non-corporate culture, working with a team of awesome people is the best perk of all.
More about GREE International
GREE is a global leader in building top-quality, high engagement free-to-play mobile games. GREE’s annual revenue run rate is over $1 billion, and the Company has a market cap of $1.4 billion with over $500 million available in cash. GREE International, the division leading GREE’s charge into the Western market, was formed in 2011 and rapidly achieved international success, with popular titles such as War of Nations, Knights & Dragons, Modern War and Crime City.
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